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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
14
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Posted - 2013.07.30 08:05:00 -
[1] - Quote
Hello again
Thank you CCP Rise, that you have reconsider your changes to the HAC class. 1-st post was looking so promising ... THEN FAIL!!!
Thank you for wasting my time. You can fly your new HAC your self... I personally will not Pay 150+ mil isk for ship:
Slower then or equal to T1 Less DMG then or equal to T1
Sure I am happy, that falcons will have hard time jamming it !
Example: Deimos: Nice you changed it to a shield ship, however it only takes one Nado to and one shot. Thank you :) Also the lack of tracking bonus mean that the TORAX t1 variant will project its dps much better!! And we all know Torax has the same dps as the T2 ship... nice!
So tell me why should i buy 1x 150 mil Deimos instead of taking 5x Torax (30mil with the t2 fit ) ?
Vagabond CCP RISE please make us another of your graphics, but this time instead of Sacrelige, put the Vagabond as a target! And then tell me how well i can control my time in the engagement whit that ship Except suddenly everyone start to fly solo taloses, in any other engagement you will hardly have time to aline and warp out... ACTIVE BONUS ON A SHIP WITHOUT BUFFER IS A WASTE OF TIME!
So disappointed again! If we compare those changes to the previews changes, nothing much has changed other then the sensor staring and cap bonuses.
A T2 ship with less or same dps as the T1 variant is a waste of Time MWD bonus on a cruser ship... Well if you lower the tracking on the large guns it might work.. other then that keep playing whit the graphs :)
P.S. Well I wish that Kil 2 was in change of changing ships ... Instead we are stuck whit this CCP Rise Dude, trying to convince us that EVE is played based on EFT graphs ...
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Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
15
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Posted - 2013.07.30 08:56:00 -
[2] - Quote
CCP does not want to change the HACs the proper way, because they will become direct substitute to the T1 BCs.
They might not reach to the level of the Tier3 once, but they should be equal to the Tier 2 once in dps and tank.
How ever this will mean.. noone will fly that shiny new NAVY BCs .... News flash! I wont pay 180 mil isk for t1/ Navy ship that is not at-least equal to the Tier 3 BCs.
I guess CCP does not think, that ISK value might be a balancing factor. By look of it the Skill Points value does not appear to be a balancing factor also.
Lets list what will HAC specific bonuses will give us:
Quote: All HACs will gain 7-8 sensor strength, putting their average Sensor Strength at 22 which is right around combat battleship range. All HACs gain 15k to 25k lock range All HACs have their cap recharge per second set to around 5.5 rather than the former 3.5 - 4.5 cap/sec
Quote:Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Sacrilege: 10% bonus to Heavy Missile and Heavy Assault Missile velocity (was capacitor recharge time) 5% bonus to Missile Launcher rate of fire
Zealot: 10% bonus to Medium Energy Turret optimal range 5% bonus to Medium Energy Turret damage
CERBERUS:
10% bonus to Missile flight time 5% bonus to Missile Launcher rate of fire
EAGLE: 10% bonus to Medium Hybrid Turret optimal range 5% bonus to Medium Hybrid Turret damage
DEIMOS 10% bonus to Medium Hybrid Turret falloff 5% Medium Hybrid Turret damage
ISHTAR 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range and tracking speed(was bonus to drone bay capacity)[/quote]
VAGABOND 10% bonus to Medium Projectile Turret falloff 5% bonus to Medium Projectile Turret damage
MUNINN 10% bonus to Medium Projectile Turret optimal range 7.5% bonus to Medium Projectile Turret tracking speed
So in theory all hacs, should have more range and dmg + 50% mwd bonus + ECCM and Cap bonus. That sounds like: +25% more DMG +25% more range +harder to jamm + more tank + better cap All this for the just 150 mil isk (130 mil more then the T1 variant!)
Perfect I am sold ! .... Well hold just a bit! CCP have changed the T1 cruisers So lets look at some numbers:
Omen: Lazors + drones = 646 dps Zealot : Lazors (no drones) = 639 dps Where are my 25% more dmg ?
Thorax: 5x 250mm Rails T2 + 5x Hammer T2 = 515 dps (0.0492 tracking / 21,5km + 21.1km) Deimos: 5x 250mm Rails T2 + 5x Hammer t2 = 604 dps (0.0358 tracking / 21.5 + 31.7 km ) *Note i have not included medium rails nurf in those calculations ...
Thorax speed : 2000 m/s Deimos speed: 1500 m/s
The DMG diff is 17% not 25% The tracking diff is huge means dmg projection is much better on the T1 variant. Range: we gain 10 km falloff yuppy
So Where is my 25% dmg ?
I am sure you can go eft each one and compare it to the T1 variant. Or you can DELETE EFT Copy the T1 Crusers base and give us the fallowing:
Quote:+25% more DMG +25% more range +harder to jamm + more tank + better cap
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Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.07.31 07:36:00 -
[3] - Quote
XvXTeacherVxV wrote:Still disappointed to see no Minmatar Missile HAC. They're the ONLY race to not have a HAC for each racial weapon system. Doesn't seem like there's much point in even bothering with medium missiles for Minmatar unless you want to fly a cyclone. I still don't really see what the point of the Muninn is either.
I do support this. Please make the vaga a missile boat. |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.07.31 08:08:00 -
[4] - Quote
Quote:EAGLE
Role Bonus: 50% reduction in MicroWarpdrive signature radius penalty
Caldari Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 4% bonus to shield resistances
Heavy Assault Cruiser Bonuses: 10% bonus to Medium Hybrid Turret optimal range 5% bonus to Medium Hybrid Turret damage
Slot layout: 5H(-1), 6M(+1), 4L; 5 turrets, 2 launchers Fittings: 990 PWG(+115), 440 CPU(+2) Defense (shields / armor / hull) : 2500(+391) / 1250(-16) / 1550(+3) Capacitor (amount / recharge rate / cap/s) : 1350(-25) / 255s (-80s) / 5.29/s (+1.2) Mobility (max velocity / agility / mass / align time): 180(+16) / .576 / 11720000 / 9.36s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 90km(+20km) / 252 / 8 Sensor strength: 25 Gravimetric(+7) Signature radius: 140(-10)
Why do we have dual 10% Optimal Bonus ? Optimal bonus on a Hybrid Weapon system ?
Why the Eagle is the only HAC one dmg bonus?
Please change one of the optimal bonuses to RoF, DMG or Tracking .
A RoF bonus will make same as Sacrilege but with shields. Sacre bonuses: + 5% DMG + 4% resists + 10% Range + 5% RoF
On the same note, about putting some sense into the interracial balance. Amar has a HAC with a resist bonus Caldary has a HAC with a resist bonus Minmatar will have a HAC with active tank bonus (a waste of TIME!!!)
Gallente: Does not have nor Resist bonus nor Active tank bonus Since the Deimost is already broken. . . shield gallente ship by the new design, please give the Ishtar an Active Armour Bonus
ISHTAR
Gallente Cruiser Skill Bonus: 7.5% increase to armor repair amount per level 10% bonus to drone hitpoints and damage per skill level.
Heavy Assault Ship Skill Bonus: 5 km bonus to Drone operation range per level 7.5% bonus to Drone optimal range and tracking speed (all drones not just sentry)
Quote:Slot layout: 4H(-1), 5M, 5L; 4 turrets(+1), 0 launchers Fittings: 780 PWG(+80), 340 CPU(+55) Defense (shields / armor / hull) : 1400 (-6) / 1600 (-18) / 2300 (+191) Capacitor (amount / recharge rate / cap/s) : 1400 (+275) / 265s (-70s) / 5.28/s (+1.9) Mobility (max velocity / agility / mass / align time): 195(+4) / .52 / 11100000 / 8.43s Drones (bandwidth / bay): 125 / 375(+250) Targeting (max targeting range / Scan Resolution / Max Locked targets): 80km(+20km) / 294 / 7 Sensor strength: 23 Magnetometric (+7) Signature radius: 145
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Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.07.31 09:17:00 -
[5] - Quote
Hannott Thanos wrote:Dani Lizardov wrote: ISHTAR ....
Please no, we already have 2 repping BC's. If I were to give my take on it, I would give it the following: Gallente Cruiser Bonuses: 10% bonus to Heavy Drone and Sentry Drone tracking (was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints and damage Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range and Heavy Drone speed (was bonus to drone bay capacity) But I think the tracking of 10% is a bit much stepping on the Dominix' toes. Whatevs really, the Ishtar is fine now with the new CPU.
Why do you even compare ishtar to dominix ?
And I like your proposal on 7.5% speed to the Sentry Drones.... I guess Nannoid was right |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.07.31 09:37:00 -
[6] - Quote
Hannott Thanos wrote:[quote=Dani Lizardov][quote=Hannott Thanos][quote=Dani Lizardov] ISHTAR ....
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range 7.5% bonus to Heavy drone speed
I combined the last two because they get the same value bonus, and like this it looks like 3 bonuses
Now you are giving 3 bonuses on the Ishtar, wile all other HACs have 2...
Quote:And yeah, why would I ever compare the Ishtar to the Dominix? I mean, thats insane, there is literally nothing similar between them.
Ishtar is slow, Domi is slow... Ok, one thing. Ishtar is droneboat, Domi is.. Droneboat.. Well two things. Ishtar can field 5 Heavies and Domi. same. Damn... Ishtar has room for lots of spare drones, Domi as well. Ishtar has drone damage, range and tracking bonus. WTF, Domi too??
Ishtar: 1600 m/s with mwd is slow
And Do not forget that the Ishtar is cruiser class the domi is a Battle Ship class.
P.S. This is why we can not get nice things any-more. EFT Warriors and "experts" all the way since page one.... |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.07.31 11:06:00 -
[7] - Quote
Hannott Thanos wrote:
Jesus H. Christ man. Look at current Ishtar bonuses split up:
Gallente Cruiser Bonuses: 7.5% bonus to Heavy Drone speed(was 5% bonus to Medium Hybrid Turret damage) 7.5% bonus to Heavy Drone tracking(was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints 10% bonus to Drone damage
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range(was bonus to drone bay capacity) 7.5% bonus to Sentry Drone tracking speed(was bonus to drone bay capacity)
Don't try and lecture me on bonuses when you have no clue yourself. Just because you have a problem with understanding what I'm saying does not make me wrong.
People who want the Deimos to be "a mini Megathron" must be completely bonkers then according to you?
This is why we cant have nice discussions. Stupid people who can't read or understand fits.
Please explain to me again how to read Man you cannot post two consecutive posts about the same ship...
1-st you suggested 7.5% Sentry drone Speed bonus
Quote:Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range and Heavy Drone speed (was bonus to drone bay capacity)
Then you translated that in to:
Quote:Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range 7.5% bonus to Heavy drone speed
That's 3 bonuses unless I can't count also...
Then you again translated that in to:
Quote: Gallente Cruiser Bonuses: 7.5% bonus to Heavy Drone speed(was 5% bonus to Medium Hybrid Turret damage) 7.5% bonus to Heavy Drone tracking(was 5% bonus to Medium Hybrid Turret damage) 10% bonus to Drone hitpoints 10% bonus to Drone damage
Heavy Assault Cruiser Bonuses: 5 km bonus to Drone operation range per level 7.5% bonus to Sentry Drone optimal range(was bonus to drone bay capacity) 7.5% bonus to Sentry Drone tracking speed(was bonus to drone bay capacity)
Please make up your mind, what you want to suggest.
I will again post: This is why we can not get nice things. Since Page 1 we are full of EFT Warriors and "experts" I can not wait till those get to Test server so we can see how bad or good they are.
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Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.08.01 08:28:00 -
[8] - Quote
Last Try, after that I give up... I personally do not see how the current changes will make me want to use hac ships again.
@ CCP
1. Why EAGLE does not have second dmg bonus like all other HACs? If changing bonus does not fall into the category "minor twiks", then maybe add another low slot !?
2. Why Gellente does not have Tank bonus? All other races have one
3. Why Zealot and EAGLE are the only HACs vulnerable to frigate size ships? Both Zealot nad EAGLE have no Drones, both have no utility high slots also. The Munin has drones and 6H / 5 Turrets The Deimost has drones / The Ishtar has all the drones in eve and only utility Highs...
4. Why Gallente does not fallow the logic of all other races? 1x Heavy tanker / brawler + 1x Long Range bonus to optimal or fall-off or flight time and speed Ishtar or Deimost witch one is the brawler for Gallente? Deimost has falloff bonus, looks to be the long range one... but then Ishtar with the Sentries can hit over 100 km...
5. Why don't you put a restriction on the Ishtar: no Sentries? Like you did on the Mother-ships they have all the drone space and bandwidth on the world and they can only use fighter bombers ... That might help us define Brawler / LR in the Gallente race...
Quote:Lets start with role. We've had several presentations and posts and dev blogs now which explain that tech 1 is general and tech 2 is specialized...
Please give us some more information, how T2 is specialized and it what exactly? I personally have hard time finding clear roles, they overlap so much. What is a true for 3 of the races is not for the 4th etc... |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.08.01 08:51:00 -
[9] - Quote
Danny John-Peter wrote:Hannott Thanos wrote:[quote=Kane Fenris] oh really? ever tried to fit a vaga ? 425mm +med neut +mwd and your at 98.99% pg (tech2)
and i'm only asking for the 425's cause its the only way i see that ccp could/would fix its dmg projection prolem a little.
..... 85K EHP before heat with a lowest resist of 77.3% Explosive, just over 2K/S with a Zors and 414DPS out to 79+25 with Uranium or 497DPS at 53+25 with CNAM. Paired with some Basis, Huginns and Lachesis I can see this being a pretty effective LR Tier 3 counter.
Your fit and idea are OK. Don't get me wrong, but are just not gonna work and here is why:
1. Speed Naga: 1380 m/s Tornado: 1700 m/s Talos: 1600 m/s Oracle: 1500 m/s
Eagle: 1300 m/s
2. Alfa Volley: Tornado: 5k - 10 k Oracle ~ 5k Naga ~ 4k Talos ~ 4k
Eagle ~ 1500
So unless you plan to outnumber your enemy 2:1 odds does not favour you. And then there is the minor issue with the price... :D |
Dani Lizardov
Otbor Chereshka GaNg BaNg TeAm
17
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Posted - 2013.08.01 09:05:00 -
[10] - Quote
Hannott Thanos wrote: [NEW Deimos, Deimos cant brawl??] ...... 531 dps
714 dps tank omni. 2039 peak tank, 663 worst case.
1925 m/s
There is nothing new in the fit you posted... But check out what is new :
Quote:Defense (shields / armor / hull) : 1350(+190) / 1750(-290) / 2000(-531)
No one will tell you that you can not brawl with the current deimos... How ever armor and active tanking after so much reduction of the base HP, will make it WORST then NOW.
So yeah! Mr. "I like the new changes so much" maybe you lack experience with what you already have |
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